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attribute:speed [2018/09/10 19:56] michalt26 |
attribute:speed [2020/06/30 20:39] (current) rosencrantz Improved links |
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- | Speed is used to determine which action goes first in combat. | + | ====== Speed ====== |
- | Speed is also used when trying to run from an encounter, or catch someone. | + | Speed determines how fast a character is. It is used to determine which action goes first in combat, when trying to flee an encounter, or to catch someone attempting to flee. |
Speed is also used in many skills as a piece of the hit calculation, along with accuracy and level. | Speed is also used in many skills as a piece of the hit calculation, along with accuracy and level. | ||
+ | ===== Training ===== | ||
+ | There is a chance to increase speed by playing [[day:activities:video games]]. | ||
- | Please see [[day:activities:video games]] on how to raise speed and caps on speed. | + | Speed can be temporarily increased by the [[item:consumables|Cat Potion]]. |
+ | ===== Other Interactions ===== | ||
+ | * Power can be temporarily modified by the following: | ||
+ | * [[attribute:temporal|Haste]] | ||
+ | * [[attribute:power|Leglock]] | ||
+ | * bonus from [[attribute:animism|Beastform]] | ||
+ | * bonus from [[attribute:discipline|Broken]] | ||
+ | * bonus from [[attribute:arcane|Mana Fortification]] | ||
+ | * bonus from [[attribute:miscellaneous|Prismatic Form]] | ||
+ | * malus from [[attribute:ki|Stone Form]] | ||
+ | * malus from being [[mechanic:positions|bound]] | ||
+ | * malus from being [[mechanic:status_effects|Winded]] | ||
+ | * Speed determines whether a character can catch their opponent's [[mechanic:pets|pets]]. | ||
+ | * The [[character:player_created_character|player character]] has a chance to notice his increased celerity in the mornings starting at 12 Speed. |