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attribute:cunning [2017/10/21 13:24] 127.0.0.1 external edit |
attribute:cunning [2020/07/01 18:48] (current) rosencrantz Added item links. |
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- | ===== CUNNING ===== | + | ====== Cunning ====== |
- | Cunning skills are mostly aimed at gaining an advantage over opponents, from positioning during combat, to traps outside of combat and more. Cunning contributes to strip attempts, evasion, counter attacks, and hiding. | + | Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat. Cunning contributes to strip attempts, evasion, and counter attacks. |
- | === SKILLS: === | + | [[character:mara|Mara]] favors Cunning before choosing her advanced attribute. |
- | * Strip: Requires 1 cunning, removes users clothes. | + | ===== Skills ===== |
- | * Tripline(Trap): Requires 1 cunning, Consumes 1 rope. Knocks down affected opponents and deals some pain damage. | + | ^ Cunning ^ Skill ^ Tactic ^ Description ^ |
- | * Alarm(Trap): Requires 6 cunning, alerts all adjacent players when triggered. Consumes phone and tripwire. | + | | n/a | Strip Bottoms | Positioning | Removes target's lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | |
- | * Decoy(Trap): requires 7 cunning, a decoy that will sound like the alarm, drawing the attention of the other players. Requires phone. | + | | n/a | Tricky Strip Bottoms | Positioning | Removes target's lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Bottoms if [[attribute:power|Power]] is the highest basic attribute. Becomes Charming Strip Bottoms if [[attribute:seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Taunt: Requires 8 cunning. Deals temptation damage and inflicts shame status | + | | n/a | Strip Top | Positioning | Removes target's upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | |
- | * Snare(Trap): Requires 10 cunning, Binds affected opponents. Requires tripwire and rope | + | | n/a | Tricky Strip Top | Positioning | Removes target's upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Top if [[attribute:power|Power]] is the highest basic attribute. Becomes Charming Strip Top if [[attribute:seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Spring trap(Trap): Requires 10 cunning. Deals pain damage and knocks down affected opponents. Counts as low blow. Consumes 1 rope and 1 spring | + | | n/a | Wait | Miscellaneous | User does nothing for one turn. Not available if Focus or Bluff is available to use. | |
- | * Escape: Requires 12 cunning. Allows you to use cunning to escape a hold, as opposed to struggle which uses power. | + | | 7 | Taunt | Pleasure | Requires target to be naked. Deals temptation, reduces [[mechanic:stamina_arousal_and_mojo|mojo]] by 10, and inflicts [[mechanic:status_effects|Shame]] if user is in a dominant position. Costs 5 mojo. | |
- | * Aphrodisiac trap(Trap): Requires 14 cunning. deals temptation damage. Requires 1 tripwire, 1 sprayer and 1 aphrodisiac. | + | | 12 | Escape | Positioning | Requires user to be in a submissive non-sex [[mechanic:positions|position]]. Attempts to escape that position; failure will increase the subsequent chances of success. If successful and bound, user will break the binding; if being held or pinned, user will return to neutral. | |
- | * Focus: Requires 15 cunning. Recovers stamina and arousal. | + | | 15 | Focus | Recovery | Recovers [[mechanic:stamina_arousal_and_mojo|stamina]] and arousal and builds 20 mojo. | |
- | * Trip: Requires 16 cunning, Knocks down opponent. Can be used while prone. Requires opponent is standing. | + | | 16 | Trip | Positioning | Requires target to be standing and in front of user. Knocks down opponent. Can be used while prone. If user is [[character:reyka|Reyka]], deals pain and costs 20 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Sleight of Hand: Requires 18 cunning, attempts to remove all of opponent's clothes. Costs 25 Mojo. | + | | 18 | Sleight of Hand | Positioning | Removes all target's clothes. Costs 40 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Maneuver: Requires 20 cunning, attempts to move behind the opponent. Requires both competitors to be standing. Costs 8 Mojo. | + | | 20 | Maneuver | Positioning | Requires user and target to be standing. Moves user behind target. Costs 8 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Reversal: Requires 24 or more cunning, must be having sex for the move to work. If used by female on male switches position to one where the female is dominate, if used the other way breaks currently. | + | | 24 | Reversal | Positioning | Requires user to be pinned or submissive in a sex [[mechanic:positions|position]]. User takes dominant position. Costs 15 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Dissolving trap(Trap): Requires ? cunning. Destroys affected opponents' clothes. Consumes 1 tripline, 1 sprayer, and 1 dissolving solution. | + | | 30 | Double Strip | n/a | Strip Bottoms, Tricky Strip Bottoms, Strip Top, and Tricky Strip Top are improved to remove two articles of clothing at once. | |
- | * Bluff: Learned from Angel games perk, randomly lowers arousal and recovers stamina. Costs 20 mojo | + | | n/a | Bluff | Recovery | Learned by [[:trait|Poker Face]] from playing games with [[character:angel|Angel]]. Restores stamina and arousal and hides current status from opponent. Costs 20 [[mechanic:stamina_arousal_and_mojo|mojo]]. | |
- | * Bravado: Learned from Jewel games perk. Spends all available mojo to recover arousal and stamina | + | | n/a | Determination | Recovery | Learned by [[:trait|Fearless]] from playing games with [[character:jewel|Jewel]]. Spends all available [[mechanic:stamina_arousal_and_mojo|mojo]] to restore arousal and stamina. | |
- | * Diversion: Learned from Cassie games perk, allows you to take off and throw your clothes as a distraction to get behind them. Builds a lot of mojo and can distract opponents. | + | | n/a | Diversion | Positioning | Learned by [[:trait|Misdirection]] from playing games with [[character:cassie|Cassie]]. Remove one article of user's clothes (starting with upper body), causes target to become [[mechanic:status_effects|Flat-Footed]], and puts user behind target. | |
+ | ===== Traps ===== | ||
+ | ^ Cunning ^ Trap ^ Description ^ | ||
+ | | n/a | Tripline | Consumes 1 [[item:consumables|rope]]. Deals pain and knocks down target. | | ||
+ | | 6 | Alarm | Consumes 1 [[item:consumables|phone]] and 1 tripwire. Alerts all adjacent players when player enters room. Unavoidable. | | ||
+ | | 6 | Decoy | Consumes 1 [[item:consumables|phone]]. Decoy that draws the attention of players. | | ||
+ | | 9 | Snare | Consumes 1 [[item:consumables|rope]] and 1 tripwire. [[mechanic:positions|Binds]] target. | | ||
+ | | 10 | Spring Trap | Consumes 1 [[item:consumables|rope]] and 1 spring. Deals pain and knocks down target. Counts as a [[:trait#skill_lists|low blow]]. | | ||
+ | | 11 | Dissolving trap | Consumes 1 [[item:consumables|dissolving solution]], 1 tripwire, and 1 sprayer. Removes all of target's clothing. If the trap is disarmed, target gains 1 dissolving solution. | | ||
+ | | 12 | Aphrodisiac Trap | Consumes 1 [[item:consumables|aphrodisiac]], 1 tripwire, and 1 sprayer. Deals temptation. If trap is disarmed, target gains 1 aphrodisiac. | | ||
+ | ===== Training ===== | ||
+ | Cunning can be permanently increased in the following ways: | ||
+ | * level up | ||
+ | * chance to increase by 1 for both characters when [[day:activities:activities|playing games]] with an NPC during the daytime | ||
+ | * increase by 2 when staying in and choosing to [[night:activities:activities|study Cunning techniques]] on nights off | ||
+ | Cunning can be temporarily increased by the [[item:consumables|Fox Potion]]. | ||
+ | ===== Other Effects ===== | ||
+ | * Cunning affects the following non-Cunning skills and statuses: | ||
+ | * [[attribute:submissive|Beg]] | ||
+ | * [[attribute:submissive|Honey Trap]] | ||
+ | * [[mechanic:status_effects|Enthralled]] | ||
+ | * Cunning can be temporarily modified by the following: | ||
+ | * [[attribute:dark|Drain]] | ||
+ | * malus from [[mechanic:status_effects|Buzzed]] | ||
+ | * malus from [[mechanic:status_effects|Shame]] | ||
+ | * If the user's Cunning is higher than [[attribute:seduction|Seduction]] and greater than or equal to [[attribute:power|Power]], the following skills are changed: | ||
+ | * [[attribute:seduction|Shining Finger]] becomes Probing Finger | ||
+ | * [[attribute:seduction|Sensual Handjob]] becomes Teasing Handjob | ||
+ | * [[attribute:seduction|Passionate Kiss]] becomes Steal Kiss | ||
+ | * [[attribute:power|Mighty Knee]] becomes Tricky Knee | ||
+ | * [[attribute:seduction|Smooth Thrust]] becomes Precise Thrust | ||
+ | * The [[character:player_created_character|player character]] has a chance to notice his increased intelligence in the mornings starting at 15 Cunning. | ||
+ | * Puzzle box [[night:deployable:caches_types|item caches]] can be opened with a Cunning check. | ||
+ | * At Cunning 6, potions can be crafted in the [[night:area:kitchen|Kitchen]] and the [[night:area:chemistry_lab|Chemistry Lab]]. | ||
+ | * At Cunning 28, unlocks shortcuts between the [[night:area:library|Library]] and the [[night:area:tunnel|Tunnel]] and between the [[night:area:pool|Pool]] and the [[night:area:workshop|Workshop]]. |