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attribute:cunning

Cunning

Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat. Cunning contributes to strip attempts, evasion, and counter attacks.

Mara favors Cunning before choosing her advanced attribute.

Skills

Cunning Skill Tactic Description
n/a Strip Bottoms Positioning Removes target's lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once.
n/a Tricky Strip Bottoms Positioning Removes target's lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Bottoms if Power is the highest basic attribute. Becomes Charming Strip Bottoms if Seduction is higher than Cunning and greater than or equal to Power. Costs 15 mojo.
n/a Strip Top Positioning Removes target's upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once.
n/a Tricky Strip Top Positioning Removes target's upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Top if Power is the highest basic attribute. Becomes Charming Strip Top if Seduction is higher than Cunning and greater than or equal to Power. Costs 15 mojo.
n/a Wait Miscellaneous User does nothing for one turn. Not available if Focus or Bluff is available to use.
7 Taunt Pleasure Requires target to be naked. Deals temptation, reduces mojo by 10, and inflicts Shame if user is in a dominant position. Costs 5 mojo.
12 Escape Positioning Requires user to be in a submissive non-sex position. Attempts to escape that position; failure will increase the subsequent chances of success. If successful and bound, user will break the binding; if being held or pinned, user will return to neutral.
15 Focus Recovery Recovers stamina and arousal and builds 20 mojo.
16 Trip Positioning Requires target to be standing and in front of user. Knocks down opponent. Can be used while prone. If user is Reyka, deals pain and costs 20 mojo.
18 Sleight of Hand Positioning Removes all target's clothes. Costs 40 mojo.
20 Maneuver Positioning Requires user and target to be standing. Moves user behind target. Costs 8 mojo.
24 Reversal Positioning Requires user to be pinned or submissive in a sex position. User takes dominant position. Costs 15 mojo.
30 Double Strip n/a Strip Bottoms, Tricky Strip Bottoms, Strip Top, and Tricky Strip Top are improved to remove two articles of clothing at once.
n/a Bluff Recovery Learned by Poker Face from playing games with Angel. Restores stamina and arousal and hides current status from opponent. Costs 20 mojo.
n/a Determination Recovery Learned by Fearless from playing games with Jewel. Spends all available mojo to restore arousal and stamina.
n/a Diversion Positioning Learned by Misdirection from playing games with Cassie. Remove one article of user's clothes (starting with upper body), causes target to become Flat-Footed, and puts user behind target.

Traps

Cunning Trap Description
n/a Tripline Consumes 1 rope. Deals pain and knocks down target.
6 Alarm Consumes 1 phone and 1 tripwire. Alerts all adjacent players when player enters room. Unavoidable.
6 Decoy Consumes 1 phone. Decoy that draws the attention of players.
9 Snare Consumes 1 rope and 1 tripwire. Binds target.
10 Spring Trap Consumes 1 rope and 1 spring. Deals pain and knocks down target. Counts as a low blow.
11 Dissolving trap Consumes 1 dissolving solution, 1 tripwire, and 1 sprayer. Removes all of target's clothing. If the trap is disarmed, target gains 1 dissolving solution.
12 Aphrodisiac Trap Consumes 1 aphrodisiac, 1 tripwire, and 1 sprayer. Deals temptation. If trap is disarmed, target gains 1 aphrodisiac.

Training

Cunning can be permanently increased in the following ways:

  • level up
  • chance to increase by 1 for both characters when playing games with an NPC during the daytime
  • increase by 2 when staying in and choosing to study Cunning techniques on nights off

Cunning can be temporarily increased by the Fox Potion.

Other Effects

attribute/cunning.txt · Last modified: 2020/07/01 18:48 by rosencrantz