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attribute:cunning [2020/06/28 18:34]
rosencrantz Reformatting only, information not verified.
attribute:cunning [2020/07/01 18:48] (current)
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 ====== Cunning ====== ====== Cunning ======
-Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat ​and more. Cunning contributes to strip attempts, evasion, counter attacks, and hiding.+Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat. Cunning contributes to strip attempts, evasion, ​and counter attacks
 + 
 +[[character:​mara|Mara]] favors Cunning before choosing her advanced attribute.
 ===== Skills ===== ===== Skills =====
-^ Cunning ^ Skill           ​^ Tactic ^ Description ^ +^ Cunning ^ Skill                ^ Tactic ​       ^ Description ^ 
-| n/a     | Strip           |        | Removes ​users clothes. | +| n/a     | Strip Bottoms ​       | Positioning ​  | Removes ​target'​s lower-body ​clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | 
-| 7       | Taunt           ​       | Deals temptation and inflicts [[mechanic:​status_effects|Shame]]. | +| n/a     | Tricky Strip Bottoms | Positioning ​  | Removes target'​s lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Bottoms if [[attribute:​power|Power]] is the highest basic attribute. Becomes Charming Strip Bottoms if [[attribute:​seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
-| 12      | Escape ​                Escape ​hold. | +| n/a     | Strip Top            | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | 
-| 15      | Focus           ​       | Recovers stamina and arousal. | +| n/a     | Tricky Strip Top     | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Top if [[attribute:​power|Power]] is the highest basic attribute. Becomes Charming Strip Top if [[attribute:​seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
-| 16      | Trip                   | Requires target to be standing. Knocks down opponent. Can be used while prone. | +| n/a     | Wait                 | Miscellaneous | User does nothing for one turn. Not available if Focus or Bluff is available to use. | 
-| 18      | Sleight of Hand |        Attempts to remove ​all of opponent's clothes. Costs 25 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | +| 7       | Taunt                Pleasure ​     ​Requires target to be naked. ​Deals temptation, reduces [[mechanic:​stamina_arousal_and_mojo|mojo]] by 10, and inflicts [[mechanic:​status_effects|Shame]] ​if user is in a dominant position. Costs 5 mojo. | 
-| 20      | Maneuver ​              | Requires user and target to be standing. Moves user behind target. Costs 8 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | +| 12      | Escape ​              ​Positioning ​  Requires user to be in submissive non-sex [[mechanic:​positions|position]]. Attempts to escape that position; failure will increase the subsequent chances of success. If successful and bound, user will break the binding; if being held or pinned, user will return to neutral. | 
-| 24      | Reversal ​              | Requires ​being in a sex position. ​If used by female on male switches ​position ​to one where the female is dominate, if used the other way <​del>​breaks currently</​del>​pins the female. | +| 15      | Focus                Recovery ​     ​| Recovers ​[[mechanic:​stamina_arousal_and_mojo|stamina]] and arousal ​and builds 20 mojo. | 
-| 30      | Double Strip           | Strip 2 layers ​of clothing at a time. | +| 16      | Trip                 ​Positioning ​  | Requires target to be standing ​and in front of user. Knocks down opponent. Can be used while prone. If user is [[character:​reyka|Reyka]],​ deals pain and costs 20 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
-| n/a     | Bluff           ​       | Learned by [[:​trait|Poker Face]] from playing games with [[character:​angel|Angel]], randomly lowers ​arousal and recovers stamina. Costs 20 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | +| 18      | Sleight of Hand      Positioning ​  Removes ​all target's clothes. Costs 40 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
-| n/a     ​| ​Bravado ​        ​| ​       | Learned by [[:​trait|Fearless]] from playing games with [[character:​jewel|Jewel]]. Spends all available [[mechanic:​stamina_arousal_and_mojo|mojo]] to recover ​arousal and stamina. | +| 20      | Maneuver ​            ​Positioning ​  | Requires user and target to be standing. Moves user behind target. Costs 8 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
-| n/a     | Diversion ​      ​       | Learned by [[:​trait|Misdirection]] from playing games with [[character:​cassie|Cassie]], ​allows you to take off and throw your clothes as a distraction to get behind ​them. Builds a lot of mojo and can distract opponents. |+| 24      | Reversal ​            ​Positioning ​  | Requires ​user to be pinned or submissive ​in a sex [[mechanic:​positions|position]]User takes dominant ​position. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
 +| 30      | Double Strip         ​n/a           | Strip Bottoms, Tricky Strip Bottoms, Strip Top, and Tricky Strip Top are improved to remove two articles ​of clothing at once. | 
 +| n/a     | Bluff                Recovery ​     ​| Learned by [[:​trait|Poker Face]] from playing games with [[character:​angel|Angel]].  Restores stamina and arousal and hides current status from opponent. Costs 20 [[mechanic:​stamina_arousal_and_mojo|mojo]]. | 
 +| n/a     ​| ​Determination ​       | Recovery ​     ​| Learned by [[:​trait|Fearless]] from playing games with [[character:​jewel|Jewel]]. Spends all available [[mechanic:​stamina_arousal_and_mojo|mojo]] to restore ​arousal and stamina. | 
 +| n/a     | Diversion ​           Positioning ​  | Learned by [[:​trait|Misdirection]] from playing games with [[character:​cassie|Cassie]]. Remove one article of user's clothes (starting with upper body)causes target ​to become [[mechanic:​status_effects|Flat-Footed]], ​and puts user behind ​target. |
 ===== Traps ===== ===== Traps =====
-^ Cunning ^ Trap        ^ Description ^ +^ Cunning ^ Trap             ​^ Description ^ 
-| n/a     | Tripline ​        | Consumes 1 rope. Knocks down affected opponents and deals some pain damage. | +| n/a     | Tripline ​        | Consumes 1 [[item:​consumables|rope]]Deals pain and knocks down target. | 
-      | Alarm            | Alerts all adjacent players when triggered Consumes phone and tripwire. | +      | Alarm            | Consumes 1 [[item:​consumables|phone]] and 1 tripwire. ​Alerts all adjacent players when player enters roomUnavoidable. | 
-| 6       | Decoy            | A decoy that will sound like the alarm, drawing ​the attention of the other players.  Requires phone. | +| 6       | Decoy            | Consumes 1 [[item:​consumables|phone]]. Decoy that draws the attention of players. | 
-10      ​| Snare            | Binds affected opponents Requires tripwire and rope +9       | Snare            ​| Consumes 1 [[item:​consumables|rope]] and 1 tripwire. [[mechanic:​positions|Binds]] target. | 
-| 10      | Spring ​trap      | Deals pain damage ​and knocks down affected opponents. Counts as low blow. Consumes 1 rope and 1 spring ​+| 10      | Spring ​Trap      ​| ​Consumes 1 [[item:​consumables|rope]] and 1 spring. ​Deals pain and knocks down target. Counts as a [[:​trait#​skill_lists|low blow]]. | 
-14      ​| ​Aphrodisiac ​trap | Deals temptation damage.  Requires ​1 tripwire, 1 sprayer ​and aphrodisiac. | +11      ​| ​Dissolving ​trap  Consumes 1 [[item:​consumables|dissolving solution]], ​1 tripwire, ​and 1 sprayer. Removes all of target'​s clothing. If the trap is disarmed, target gains dissolving solution. | 
-n/a     Dissolving trap  ​Requires ? cunning. Destroys affected opponents'​ clothes. ​Consumes 1 tripline, 1 sprayer, and 1 dissolving solution. |+12      ​Aphrodisiac Trap | Consumes 1 [[item:​consumables|aphrodisiac]], 1 tripwire, and 1 sprayer. Deals temptation. If trap is disarmed, target gains 1 aphrodisiac. |
 ===== Training ===== ===== Training =====
-Seduction ​can be permanently increased in the following ways:+Cunning ​can be permanently increased in the following ways: 
 +  * level up
   * chance to increase by 1 for both characters when [[day:​activities:​activities|playing games]] with an NPC during the daytime   * chance to increase by 1 for both characters when [[day:​activities:​activities|playing games]] with an NPC during the daytime
-  * increase by 2 when staying in and choosing to [[night:​activities:​activities|study ​cunning ​techniques]] on nights off +  * increase by 2 when staying in and choosing to [[night:​activities:​activities|study ​Cunning ​techniques]] on nights off 
-Cunning can be temporarily increased ​in combat ​by the [[item:​consumables|Potion]].+Cunning can be temporarily increased by the [[item:​consumables|Fox Potion]].
 ===== Other Effects ===== ===== Other Effects =====
-  * Cunning affects the following non-Cunning skills:+  * Cunning affects the following non-Cunning skills ​and statuses: 
 +    * [[attribute:​submissive|Beg]] 
 +    * [[attribute:​submissive|Honey Trap]] 
 +    * [[mechanic:​status_effects|Enthralled]]
   * Cunning can be temporarily modified by the following:   * Cunning can be temporarily modified by the following:
-    * [[mechanic:​status_effects|Shame]] +    * [[attribute:​dark|Drain]] 
-  * If the user's Cunning is, the following skills are changed: +    * malus from [[mechanic:​status_effects|Buzzed]] 
-    * [[attribute:​seduction|Shining Finger]] becomes  +    * malus from [[mechanic:​status_effects|Shame]] 
-    * [[attribute:​seduction|Sensual Handjob]] becomes  +  * If the user's Cunning is higher than [[attribute:​seduction|Seduction]] and greater than or equal to [[attribute:​power|Power]], the following skills are changed: 
-    * [[attribute:​seduction|Passionate Kiss]] becomes  +    * [[attribute:​seduction|Shining Finger]] becomes ​Probing Finger 
-    * [[attribute:​seduction|Smooth Thrust]] becomes ​+    * [[attribute:​seduction|Sensual Handjob]] becomes ​Teasing Handjob 
 +    * [[attribute:​seduction|Passionate Kiss]] becomes ​Steal Kiss 
 +    * [[attribute:​power|Mighty Knee]] becomes Tricky Knee 
 +    * [[attribute:​seduction|Smooth Thrust]] becomes ​Precise Thrust
   * The [[character:​player_created_character|player character]] has a chance to notice his increased intelligence in the mornings starting at 15 Cunning.   * The [[character:​player_created_character|player character]] has a chance to notice his increased intelligence in the mornings starting at 15 Cunning.
   * Puzzle box [[night:​deployable:​caches_types|item caches]] can be opened with a Cunning check.   * Puzzle box [[night:​deployable:​caches_types|item caches]] can be opened with a Cunning check.
 +  * At Cunning 6, potions can be crafted in the [[night:​area:​kitchen|Kitchen]] and the [[night:​area:​chemistry_lab|Chemistry Lab]].
 +  * At Cunning 28, unlocks shortcuts between the [[night:​area:​library|Library]] and the [[night:​area:​tunnel|Tunnel]] and between the [[night:​area:​pool|Pool]] and the [[night:​area:​workshop|Workshop]].
attribute/cunning.1593390886.txt.gz · Last modified: 2020/06/28 18:34 by rosencrantz