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attribute:cunning [2020/06/29 22:12]
rosencrantz Improved Taunt information.
attribute:cunning [2020/07/01 18:48] (current)
rosencrantz Added item links.
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 ====== Cunning ====== ====== Cunning ======
-Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat ​and more. Cunning contributes to strip attempts, evasion, and counter attacks.+Cunning is mostly aimed at gaining an advantage over targets, from positioning during combat to traps outside of combat. Cunning contributes to strip attempts, evasion, and counter attacks
 + 
 +[[character:​mara|Mara]] favors Cunning before choosing her advanced attribute.
 ===== Skills ===== ===== Skills =====
 ^ Cunning ^ Skill                ^ Tactic ​       ^ Description ^ ^ Cunning ^ Skill                ^ Tactic ​       ^ Description ^
 | n/a     | Strip Bottoms ​       | Positioning ​  | Removes target'​s lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | | n/a     | Strip Bottoms ​       | Positioning ​  | Removes target'​s lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. |
-| n/a     | Tricky Strip Bottoms | Positioning ​  | Removes target'​s lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Bottoms if Power is the highest basic attribute. Becomes Charming Strip Bottoms if Seduction is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. |+| n/a     | Tricky Strip Bottoms | Positioning ​  | Removes target'​s lower-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Bottoms if [[attribute:​power|Power]] is the highest basic attribute. Becomes Charming Strip Bottoms if [[attribute:​seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. |
 | n/a     | Strip Top            | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. | | n/a     | Strip Top            | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. |
-| n/a     | Tricky Strip Top     | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Top if Power is the highest basic attribute. Becomes Charming Strip Top if Seduction is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. |+| n/a     | Tricky Strip Top     | Positioning ​  | Removes target'​s upper-body clothes. More effective with higher user Cunning, higher target arousal or lower target stamina. Improved by Double Strip at 30 Cunning to remove two layers of clothing at once. Becomes Forceful Strip Top if [[attribute:​power|Power]] is the highest basic attribute. Becomes Charming Strip Top if [[attribute:​seduction|Seduction]] is higher than Cunning and greater than or equal to Power. Costs 15 [[mechanic:​stamina_arousal_and_mojo|mojo]]. |
 | n/a     | Wait                 | Miscellaneous | User does nothing for one turn. Not available if Focus or Bluff is available to use. | | n/a     | Wait                 | Miscellaneous | User does nothing for one turn. Not available if Focus or Bluff is available to use. |
-| 7       | Taunt                | Pleasure ​     | Requires target to be naked. Deals temptation, reduces [[mechanic:​stamina_arousal_and_mojo|mojo]] by 10, and inflicts [[mechanic:​status_effects|Shame]]. Costs 5 mojo. |+| 7       | Taunt                | Pleasure ​     | Requires target to be naked. Deals temptation, reduces [[mechanic:​stamina_arousal_and_mojo|mojo]] by 10, and inflicts [[mechanic:​status_effects|Shame]] ​if user is in a dominant position. Costs 5 mojo. |
 | 12      | Escape ​              | Positioning ​  | Requires user to be in a submissive non-sex [[mechanic:​positions|position]]. Attempts to escape that position; failure will increase the subsequent chances of success. If successful and bound, user will break the binding; if being held or pinned, user will return to neutral. | | 12      | Escape ​              | Positioning ​  | Requires user to be in a submissive non-sex [[mechanic:​positions|position]]. Attempts to escape that position; failure will increase the subsequent chances of success. If successful and bound, user will break the binding; if being held or pinned, user will return to neutral. |
 | 15      | Focus                | Recovery ​     | Recovers [[mechanic:​stamina_arousal_and_mojo|stamina]] and arousal and builds 20 mojo. | | 15      | Focus                | Recovery ​     | Recovers [[mechanic:​stamina_arousal_and_mojo|stamina]] and arousal and builds 20 mojo. |
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 ===== Traps ===== ===== Traps =====
 ^ Cunning ^ Trap             ^ Description ^ ^ Cunning ^ Trap             ^ Description ^
-| n/a     | Tripline ​        | Consumes 1 rope. Deals pain and knocks down target. | +| n/a     | Tripline ​        | Consumes 1 [[item:​consumables|rope]]. Deals pain and knocks down target. | 
-| 6       | Alarm            | Consumes 1 phone and 1 tripwire. Alerts all adjacent players when player enters room. Unavoidable. | +| 6       | Alarm            | Consumes 1 [[item:​consumables|phone]] and 1 tripwire. Alerts all adjacent players when player enters room. Unavoidable. | 
-| 6       | Decoy            | Consumes 1 phone. Decoy that draws the attention of players. | +| 6       | Decoy            | Consumes 1 [[item:​consumables|phone]]. Decoy that draws the attention of players. | 
-| 9       | Snare            | Consumes 1 rope and 1 tripwire. [[mechanic:​positions|Binds]] target. | +| 9       | Snare            | Consumes 1 [[item:​consumables|rope]] and 1 tripwire. [[mechanic:​positions|Binds]] target. | 
-| 10      | Spring Trap      | Consumes 1 rope and 1 spring. Deals pain and knocks down target. Counts as a [[:​trait#​skill_lists|low blow]]. | +| 10      | Spring Trap      | Consumes 1 [[item:​consumables|rope]] and 1 spring. Deals pain and knocks down target. Counts as a [[:​trait#​skill_lists|low blow]]. | 
-| 11      | Dissolving trap  | Consumes 1 dissolving solution, 1 tripwire, and 1 sprayer. Removes all of target'​s clothing. If the trap is disarmed, target gains 1 dissolving solution. | +| 11      | Dissolving trap  | Consumes 1 [[item:​consumables|dissolving solution]], 1 tripwire, and 1 sprayer. Removes all of target'​s clothing. If the trap is disarmed, target gains 1 dissolving solution. | 
-| 12      | Aphrodisiac Trap | Consumes 1 aphrodisiac,​ 1 tripwire, and 1 sprayer. Deals temptation. If trap is disarmed, target gains 1 aphrodisiac. |+| 12      | Aphrodisiac Trap | Consumes 1 [[item:​consumables|aphrodisiac]], 1 tripwire, and 1 sprayer. Deals temptation. If trap is disarmed, target gains 1 aphrodisiac. |
 ===== Training ===== ===== Training =====
-Seduction ​can be permanently increased in the following ways:+Cunning ​can be permanently increased in the following ways: 
 +  * level up
   * chance to increase by 1 for both characters when [[day:​activities:​activities|playing games]] with an NPC during the daytime   * chance to increase by 1 for both characters when [[day:​activities:​activities|playing games]] with an NPC during the daytime
   * increase by 2 when staying in and choosing to [[night:​activities:​activities|study Cunning techniques]] on nights off   * increase by 2 when staying in and choosing to [[night:​activities:​activities|study Cunning techniques]] on nights off
-Cunning can be temporarily increased ​in combat ​by the [[item:​consumables|Fox Potion]].+Cunning can be temporarily increased by the [[item:​consumables|Fox Potion]].
 ===== Other Effects ===== ===== Other Effects =====
   * Cunning affects the following non-Cunning skills and statuses:   * Cunning affects the following non-Cunning skills and statuses:
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   * Cunning can be temporarily modified by the following:   * Cunning can be temporarily modified by the following:
     * [[attribute:​dark|Drain]]     * [[attribute:​dark|Drain]]
-    * [[mechanic:​status_effects|Buzzed]] +    * malus from [[mechanic:​status_effects|Buzzed]] 
-    * [[mechanic:​status_effects|Shame]] +    * malus from [[mechanic:​status_effects|Shame]] 
-  * If the user's Cunning is higher than Seduction and greater than or equal to Power, the following skills are changed:+  * If the user's Cunning is higher than [[attribute:​seduction|Seduction]] and greater than or equal to [[attribute:​power|Power]], the following skills are changed:
     * [[attribute:​seduction|Shining Finger]] becomes Probing Finger     * [[attribute:​seduction|Shining Finger]] becomes Probing Finger
     * [[attribute:​seduction|Sensual Handjob]] becomes Teasing Handjob     * [[attribute:​seduction|Sensual Handjob]] becomes Teasing Handjob
attribute/cunning.1593490348.txt.gz · Last modified: 2020/06/29 22:12 by rosencrantz