Mara is a starting opponent in the Night games.
Full Name: Mara Cyr
Age: 18
MBTI: ISFJ
Major: Computer Engineering
Eye Color: violet
Hair: Short, curly, black
Body: Small, petite build, dark skin
Bust: A
Primary Attribute: Cunning
Positive Trait: Dexterous - Can use Finger and Handjob without removing the opponent's underwear.
Negative Trait: Ticklish - Receives 33% extra pleasure and weaken damage from Tickle.
Restriction: Petite - Cannot use Carry, Paizuri, or Tackle.
Advanced Attribute: Science!
Specialization: Temporal
Class Trait: Mad Scientist (Unlocked when Mara reaches Rank 1; influences scene selection and grudges)
Rank-up Traits: None
Grudges: When the PC defeats Mara, she will hold a Grudge, becoming stronger in their next fight during the same night. It will wear off after the fight, whether the PC wins or loses. Many factors may help decide which bonus Mara will use; if a fight's result meets multiple criteria, the grudge listed first is shown. The Grudge is determined by whether she loses while:
Mara is a brilliant engineering student. She’s a workaholic and obsesses over her projects at the expense of a social life and sleep. She’s friendly and likable, but is too busy to maintain any real relationships. Her lifestyle causes her to build up a lot of stress, which she vents with erotic games and occasionally with casual sex. The Games are her new favorite way to blow off steam. Mara isn’t really a Dom, but she likes to find ways of dominating her lovers, mostly for fun. Her attempts to gain the upper hand backfire about half the time, but she doesn’t really mind. She does not know her limits and when she gains access to experimental technology, she becomes more enthusiastic than ever.
Affection tracks closeness between characters. In addition to helping determine who an NPC will help when they intervene during a fight, it also helps determine whether certain scenes are available. Such scenes are listed below.
Affection is primarily increased by visiting, but many scenes listed in this section increase it as well.
Mara can be unlocked to visit by talking to the information broker during the daytime. Until the player has 15 Attraction with Mara, the PC will only be given the option to Leave, but gain 2 Attraction with each visit.
After 15 Attraction is reached the PC will have the option to play games (associated with Cunning), have sex (associated with Seduction), or spar with her (associated with Power). Each such interaction gives the PC 1 Affection with Mara and has a chance of raising the associated Attribute by 1 point for either or both the PC and Mara. (The game reports when this occurs for the PC, but not when it occurs for Mara) In addition, if the PC has a given amount of Affection with Mara, you may access other actions. These all also increase Affection by 1, generally have a chance of increasing an associated Attribute, and usually grant the PC and Mara a trait the first time they are chosen. These are:
There are no games on Sunday; on that day, all characters have the night off. In addition, if the player chooses to add more opponents to the Games, some number of characters will have the night off each night. If the PC has the night off while Mara also has night off and has a certain amount of Affection with Mara, an additional option will appear. It displays a scene and gives +3 Affection with Mara. The option appears if the PC has:
During the day, a threesome may take place instead of the PC's normal action choice. Those that involve Mara have a small chance of triggering if the PC has:
When choosing to play Video Games during the day, one of a few scenes with Mara may occur. They give +1 Affection with all participants. These can occur if the PC has:
When choosing to Watch Porn during the day, a scene with Mara may occur. It gives +1 Affection with Mara. This can occur if the PC has:
Defeating, drawing with, or being defeated by Mara during the Night display a scene based on many different factors. If a fight's result meets multiple criteria, the scene listed first is shown.
Displayed scene is determined by whether Mara ends the match while:
Displayed scene is determined by whether the PC ends the match while:
Displayed scene is determined by whether: